COMPUTER SCIENCE AND APPLICATIONS

PAPER-II


1. Discrete Structures 
Sets, Relations, Functions. Pigeonhole Principle, Inclusion-Exclusion Principle, Equivalence and Partial Orderings, Elementary Counting Techniques, Probability. Measure(s) for information and Mutual information. 
Computability : Models of computation—Finite Automata, Pushdown Automata, Non-determinism and NFA. DPDA and PDAs and languages accepted by these structures. Grammars, Languages. Non-computability and Examples of non-computable problems. 
Graph: Definition, walks, paths. trails, connected graphs, regular and bipartite graphs, cycles and circuits. Tree and rooted tree. Spanning trees. Eccentricity of a vertex radius and diameter of a graph, Central Graphs. Centre (s) of a tree. Hamiltonian and Eulerian graphs. Planar graphs. Groups : Finite fields and Error correcting/detecting codes.

2. Computer Arithmetic 
Propositional (Boolean) Logic, Predicate Logic. Well-formed -formula (WFF), Satisflability and 'tautology. 
Logic Families : TIL, ECL and C-MOS gates. Boolean algebra and Minimization of Boolean functions, Flip-flops—types, race condition and comparison. Design of combinational and sequential circuits. Representation of Integers : Octal. Hex. Decimal. and Binary. 2's complement and l's complement arithmetic. Floating point representation.

3. Programming in C and C++ Programming in C: 
Elements of C-Tokens. Identifiers, data types in C. Control structures in C. Sequence. selection and iteration(s). Structured data types In C-arrays. structure, union, string, and pointers. 0-0 Programming Concepts : Class, object. instantiation. Inheritance, polymorphism and overloading. C++ Programming : Elements of C++ -Tokens, identifiers. Variables and constants. Data types. Operators. Control statements. Functions parameter passing. Class and objects. Constructors and destructors. Overloading. Inheritance, Templates, Exception handling.

4. Relational Database Design and SQL:
 E-R diagrams and their transformation to relational design, normalization—INF. 2NF, 3NF, BCNF and 4NF. Limitations of 4NIT and BCNF.
SQL: Data Definition Language (DDL). Data Manipulation Language (UMW, Data Control Language (DCL) commands. Database objects like -Views. Indexes, sequences, synonyms, data dictionary.

5. Data and File structures:
 

Data. Information, Definition of data structure. Arrays, stacks, queues, linked lists, trees, graphs, priority queues and heaps. File Structures : Fields. records and flies. Sequential, direct, index-sequential and relative flies. Hashing, inverted lists and multi-lists. B trees and El trees.

6. Computer Networks 
Network fundamentals : Local Area Networks (LAN), Metropolitan Area Networks (MAN), Wide Area Networks (WAN). Wireless Networks, Inter Networks. Reference Models : The 051 model, TCP/IP model. 
Data Communication : Channel capacity. Transmission media twisted pair. coaxial cables, fibre-optic cables, wireless transmission-radio, microwave, Infrared and millimeter waves. Lightwave transmission. melt phones-local loop, trunks. multiplexing, switching, narrowband ISDN. broadband ISDN, ATM. High speed LANS. Cellular radio. Communication satellites-geosynchronous and low-orbit.
Intenetworking : Switch/Hub, Bridge, Router, Gateways, Concatenated virtual circuits. Tunneling. Fragmentation, Firewalls. 
Routing : Virtual circuits and data grams. Routing algorithms. Con/cation control.
Network Security : Cryptography-public key. secret key. Domain Name System (DNS)- Electronic Mail and Worldwide Web (WWW). The DNS. Resource Records, Name servers. E-mall-architecture and Serves. 

7. System Software and Compilers:
 Assembly language fundamentals (8085 based assembly language programming). Assemblers--2 pass and single-pass. Macros and macroprocessors. 
Loading, linking, relocation, program relocatability. linkage editing. 
Text editors. Programming Environments. Debuggers and program generators. 
Compilation and Interpretation. Bootstrap compilers. Phases of compilation process. Lexical analysis. Lex package on Unix system. 
Context free grammars. Parsing and parse trees. Representation of parse (derivation) trees as rightmost and leftmost derivations. Bottom up parsers—shift-reduce, operator precedence. and LR YACC package on Unix system
Topdown parsers - left recursion and its removal. Recursive descent parser. Predictive parser. Intermediate codes-Quadruples, 'Triples. Intermediate code generation. Code generation. Code optimization. 

8. Operating Systems (with Case Study of Unix) - Main functions of operating systems. Multiprogramming, multiprocessing. and multitasking.
Memory Management: Virtual memory, paging, fragmentation. Concurrent Processing : Mutual exclusion. Critical regions, lock and unlock. 
Scheduling: CPU scheduling. WO scheduling. Resource scheduling. Deadlock and scheduling algorithms. Banker's algorithm for deadlock handling. 
UNIX
The Unix System: File system. process management. bourne shell, shell variables, command line programming. Miters and Commands : Pr. head, tail, cut, paste, sort. uniq. tr. loin, etc., grep, egrep, fgrep, etc., sod. awk. etc. System Calls (like): Crest, open, dose, read, write. Lseek, link, unlink. stat. fstat. usuask, chmod, exec. fork, watt. system. 

9. Software Engineering 
System Development Life Cycle PDLC) : Steps, Water fall model. Prototypes. Spiral model. 
Software Metrics : Software Project Management. 
Software Design : System design. detailed design, function oriented design, object oriented design, user Interface design. Design level metrics.
Coding and Testing : Testing level metrics. Software quality and reliability. Clean room approach, software re engineering
.
10. Current Trends and Technologies 
          The topics of current interest in Computer Science and Computer Applications shall be covered. The experts shall use their judgement from time to time to Include the topics of popular interest, which are expected to be Known for an application development software professional, currently. they Include: Parallel Computing 
            Parallel virtual machine (gym) and message passing interface (mpi) libraries and calls. Advanced architectures. Today's fastest computers.
Mobile Computing 
           Mobile connectivity—Cells, Framework. Wireless delivery technology and switching methods, mobile information access devices, mobile data internet working standards, cellular data communication protocols, mobile computing applications. Mobile databases protocols, scope, tools and technology. M-business. 
E-Technologies 
Electronic Commerce : Framework. Media Convergence of Applications, Consumer Applications, Organization Applications. 
Electronic Payment Systems :  
Digital Token, Smart Cards, Credit Cards. Risks in Electronic Payment System. Designing Electronic Payment Systems. 
Electronic Data Interchange (EDI) : 
Concepts, Applications, (Legal, Security and Privacy) issues, ELM and Electronic Commerce, Standardization and EDI, EDI Software Implementation. EDI Envelope for Message Transport. Internet-Based EDT. 
Digital Libraries and Data Warehousing:  
Concepts, lypes of Digital documents. Issues behind document Infrastructure, Corporate Data Warehouses. 
Software Agents : Characteristics and Properties of Agents. Technology behind Software Agents (Applets, Browsers and Software Agents) 
Broadband Telecommunications : 
Concepts. Frame Relay. Cell Relay. Switched Multimegabit Data Service, Asynchronous Transfer Mode. Main concepts in Geographical information System (GIS), E-cash. E-Business, ER? mirages. 
Data Warehousing : 
Data Warehouse enviroxunent, architecture of a data warehouse methodology, analysis, design. construction and administration. 
Data Mining : 
Extracting models and patterns from large databases. data mining techniques. classification regression, clustering, summarization, dependency modelling, link analysis, sequencing analysis, mining scientific and business data.
Windows Programming

Introduction to Windows programming—WinS2, Microsoft Foundation Classes (MFC), Documents and views, Resources. Message handling in windows.
Simple Applications (in windows) Scrolling, splitting views, docking toolbars. status bars, common dialogs.
Advanced Windows Programming:

 Multiple Document Interface (MDI). Multithreading. Object linking and Embedding (OLE) Active X controls. Active Template Library (ATL). Network programming.


Recommended Link's

paperI
Material
previous papers
 
 
Posted by Unknown On 02:21 No comments

0 comments:

Post a Comment

  • RSS
  • Delicious
  • Digg
  • Facebook
  • Twitter
  • Linkedin
  • Youtube

Blog Archive

Contact Us


Name

E-mail *

Message *